Jobs

The Jobs plugin is the key to the servers economy. It is only one of two ways to generate income without the use of shops, the other being the money you get from voting. To gain income from a job, type /jobs info (jobname) to check what certain actions earn you income.

For example, for the Lumberjack job, you earn both money and experience from breaking logs.

Also jobs have their own leveling system, after preforming the required action, job experience is rewarded. Once you gain enough experience, your job level will increase by 1. Once a jobs level is increased, its xp gain and income increase.

Every 10 levels you gain a new trail. These trails can range from Ember, smoke, sparks or even spell. To enable a trail, or to see which trails you ahve type /trails. (To be confirmed)

List of Jobs (Links added soon)
This could also be found by standing in the spawn world and typing /jobs list
 * Alchemist
 * Blacksmith
 * Cook
 * Enchanter
 * Farmer
 * Fisherman
 * Miner
 * Hunter
 * Lumberjack
 * Runesmith
 * Merchant
 * BountyHunter
 * Engineer

Random Info

 * The Enchanter job has no income at any level.
 * The Enchanter experience gain doesn't increase per level.
 * The Blacksmith job gains $0.01 for any item crafted, this does not increase.
 * Players start with all the jobs available, and canot leave any.
 * Server Staff plans to change the jobs system soon.